
Grim Vandal
|
Posted - 2006.09.01 15:15:00 -
[1]
Originally by: Dukath Reading all the insta and bookmark threads i believe it is time to create a PvP shard. Just give us 1 node at first, only 1 region if needed (all the rest unexplored) with the good old settings back from beta.
- region chat, only show up when you speak - bookmarks fixed to anchored objects (containers, stations, gates, asteroids, ...) - anchoring skill limits the amount of containers you can anchor - persistent ships (when you disconnect you get autowarp, when you do a clean logoff you stay where you were. - no 0.0 NPC stations - faction standings mean something everywhere. Gallente start with -5 on caldari and vice versa. Standing affects docking rights/fees, rights to use station facilities, being shot by navy. - new characters get the sec status of the deleted character of that player slot (prevent recycling suicide gankers) - only 1 alt in space at a time. (one of your 3 characters is in space or not inside a POS shield? then you cannot undock or leave a POS shield the other 2 characters¦ - no insurance when you initiate combat and you die during aggression timer - get the old NPC spawns back, ie: a mix of battleships, cruisers and frigs, especially those that scrambled NPCing is just braindead simple on tranq. - no instant warp when already aligned. Introduce a calibration timer that is affected by agility (so nothing changes for ships standing still). A ship warps when its aligned and calibrated. Ships already aligned will still need to calibrate before warping - split the dual bonus modules such as tracking computers and sensor boosters - 5% of armor damage can only be repaired inside a station (you get hit for 100 damage, 5 of those damage get a special flag so that it doesn't get repaired.) - hull damage progresses downwards. 99% hull left will over time go to 98%, then 97%. The lower your current hull, the faster it goes down. A hull repairer or damage control reduces the rate it goes down. It can only be fixed at a station or a special POS module.
Some of these things used to be in there but got nerfed away in favour of the carebears, other things are new which i think will make it a more interesting pvp game.
As for the creating an extra shard will ruin the game, I don't think it will in this case, since all other examples are creating a non-pvp shard, here i do want a pvp shard since tranquility is getting more non-pvp by the minute
PS: carebears don't bother to reply since this is not meant for you, you already got tranquility that you are ruining.
I like it very much ...
but as you see even our "so called pvpers are" carebearish at heart, shame on them ...
it will not happen simply because players like us who like to have a challenge are a minority ...
face it, we are too few ... ccp noticed that quite early (shiva patch) and made changes which appeal to carebears way more than to us.
that's it, atm there is simply no other game on the whole planet which is even close to eve ... that being said there is no hope at all that we will get what we want in the upcomming 10 years ...
I for myself will wait for the instas nerf, and judge after that if I will continue paying ccp for my sub ...
Greetings Grim |